Mercenary offers three exciting multiplayer modes: Mercenary Warfare, Guerrilla Warfare, and Warzone. The first two are basically free-for-all death and team death match rules, while the latter presnts five mini-modes in one game. Bounty Hunter will have everyone collecting Valo cards from killed enemies, where as the Hacker phase requires you to hack Van-Guard capsules that fall from the sky using the touchscreen and Interrogator lets you incapacitate enemies and cross-examine them. Each one plays smooth online without any lag and kept me entertained for quite some time.
Sadly, this is the one area where Mercenary falls flat, as the campaign mode is extremely short. Even though nine missions sound like a worthy amount to work with, you can eventually complete the entire game in about five hours. We did. However, you can return to old missions, with the game offering new objectives on specific play styles. This should appeal to those looking to stretch out the game’s shelf life.