- Achievement Difficulty
- Achievement List
As always you can scroll down to the achievement list in ascending order of gamerscore. There are 69 achievements worth 1000 points. Quite a lot of 5G & 10G achievements so make sure to list those off and go through those quickly.
I don’t really know how to describe this achievement list other than ‘easy’. Let me explain, the Batman: Arkham Knight achievements are so simple, that it is almost confusing. Usually when a game developer puts in 69 achievements, you’d expect at least some to be difficult but the most difficult ones are the ones that require you to play in New Game Plus mode, which is just a variant of the True Vault Hunter Mode from Borderlands.
The achievements are straightforward. Do some task and get your points. There is no difficult setting achievements apparently so that will be advantageous and it seems the most troubling ones will be the Riddler trial achievements that will require time and patience (or a YouTube guide) to figure out.
All in all, there isn’t much to say. If you like the Batman Arkham series than you should be fine getting all achievements. You play the game all the way through and then you play it again. Time consuming? Yes. Difficult? No.
Have fun achievement hunters!
General Achievements</b>:
A Leap Of Faith (5G)
- Complete 8 different jumps over 100 meters
Blunt Trauma (5G)
- Preform every type of predator takedown
Cycle Of Violence (5G)
- Use 100 Quick Gadgets while in free flow combat
Brutality 101 (5G)
- Perform 15 different combat moves in one FreeFlow
Death And Glory (5G)
- Take out 20 thugs with fear takedowns
Savage Metal (5G)
- Smash 10 militia transport vehicles off the road without using the immobilizer
Gotham After Midnight (5G)
- Glide for 200 meters with less than 10 meters from the ground
Dirty Tricks (5G)
- Achieve 3 minutes of drifting time in the Batmobile
Seduction Of The Gun (5G)
- Achieve 50 critical shots on the light tanks
The Real Deal (5G)
- Takedown 20 moving cars without using the Batmobile
Point Of Impact (5G)
- Perform 5 perfect shots in a row with the Vulcan Gun without taking damage
Choice Of Weapons (5G)
- Use all five Batmobile weapons successfully in one tank battle
Run Through The Jungle (5G)
- Fly under 3 main bridges between the islands in one continuous glide
A Battle Within (10G)
- Fight for your sanity
Beautiful Boy (10G)
- Destroy the second weapons cache in Gotham City
Blind Love (10G)
- Destroy the third weapons cache in Gotham City
Brotherhood Of The Fist (10G)
- Return of the Dynamic Duo
Death By Design (10G)
- Obtain a key by completing the seventh Riddler trial
Double Jeopardy (10G)
- Face off with an old friend
Fear Of Faith (10G)
- Rescue the ACE Chemical Workers
Gates of Gotham (10G)
- Destroy all of the militia watchtowers
Gotham Underground (10G)
- Defuse all of the militia explosive ordinance in Gotham City
Journey Into Knight (10G)
- Even The Odds
Lethal Pursuits (10G)
- Obtain a key by completing the ninth Riddler trial
Living Hell (10G)
- Interrogate the Militia APC Driver
Nine Lives (10G)
- Obtain a key by completing the last Riddler trial
No Man’s Land (10G)
- Restore power to the bridges of Gotham City
Pieces Of The Puzzle (10G)
- Obtain a key by completing the second Riddler trial
Practice Run (10G)
- Destroy the fourth weapons cache in Gotham City
Riddle On The Rampage (10G)
- Obtain a key by completing the fourth Riddler trial
The Cat And The Bat (10G)
- Obtain a key by completing the third Riddle trial
Sins Of Youth (10G)
- Achieve 23 Stars in AR Challenges
Strange Deadfellows (10G)
- Deploy the Cloudburst countermeasures
Streets Of Gotham (10G)
- Destroy all of the militia checkpoints
The Burning Question (10G)
- Obtain a key by completing the fifth Riddler trial
The Cult (10G)
- Save the sacrificial victim and lock up the executioner in GCPD
The Primal Riddle (10G)
- Obtain a key by completing the sixth Riddle trial
The Riddle Factory (10G)
- Obtain a key by completing the eighth Riddle trail
The Road To Hell (10G)
- Successfully complete the first Riddle trial
Trial Of Fear (10G)
- Lock up your first Supervillain in GCPD
Two Faces Of Fear! (10G)
- Stop the bank heist on Bleake Island
Two Sides Of The Same Coin! (10G)
- Stop the bank heist on Founder’s Island
With A Vengeance! (10G)
- Take on the heavy artillery reinforcements
Days Of Fire (15G)
- Extinguish the fires in Gotham City
Death Of Innocents (15G)
- Rescue station 17 fire crew
Fortunate Son (15G)
- Achieve 46 Stars in AR Challenges
Scar Of The Bat (15G)
- Scure the doctor
The Road Home (15G)
- Destroy all of the militia APC’s
Absolution (20G)
- Achieve 69 Stars in AR Challenges
Angel In The Dark (20G)
- Complete the trials and prove you are a worthy successor
As The Crow Flies (20G)
- Escape from ACE Chemicals
City Of Fear (20G)
- Defend the assault on your ally’s fortresses
Cold World (20G)
- Destroy the first weapons cache in Gotham City
Dark Allegiances (20G)
- Apprehend Scarecrow’s senior commander
Dark Winds Fly Away In Fear (20G)
- What is the Cloudburst?
Fear Of Success (20G)
- Survive Scarecrow’s Ambush
Jekyll & Hyde (20G)
- Stop the bank heist on Miagani Island and lock up the master mind in GCPD
The Monster Machine (20G)
- Track down and apprehend the serial killer
The Frequency Of Fear (20G)
- Scan Gotham City to pinpoint Scarecrow’s location
Touch Of Death (20G)
- Apprehend the weapons dealer and lock him in the GCPD
A Heart Broken In Two (25G)
- Secure the secret base
Creature Of The Night (25G)
- Freedom of the city
Be Not Afraid (30G)
- Win the war for Gotham
Judgement Day (30G)
- Win the rumble down under
Who Rules The Night (30G)
- Batman vs the Arkham Knight
Riddle Me That (30G)
- Lock up the Riddler in GCPD
Knightfall (50G)
- Initiate Knightfall Protocol
Master Of Fear (50G)
- Wayne vs Crane
The Long Halloween (50G)
- Wayne vs Crane in New Story Plus