Fighting fans have continued to voice their displeasure on gaming forums over Capcom’s decision to keep co-op multiplayer mode absent from the Xbox 360 version of Street Fighter x Tekken. We’re good here rocking the PS3 version, but we feel your pain. And so does Capcom assistant producer Tomoaki Ayano, who addressed his critics on the Capcom Unity blog yesterday following up on the decision:
“Unfortunately, due to time and resource issues, we weren’t able to get that feature into the Xbox 360 version and we apologize to those players who were looking forward to it. Throughout the development process, there are times when new features are added (and we added a lot of them!) and there are also times where we have to make tough decisions regarding things to cut. This was one of those times. This mode is supported in the PlayStation 3 version, however, since we tackled that earlier and found the architecture of their system to be more conducive to implementing it. This is the most content we’ve ever packed into a Street Fighter game, so we hope that there are plenty of other modes and features to keep everyone busy for a long time.”
What a rip. Ayano never mentioned whether the feature could be patched into the game moving forward, but hinted at “some information regarding new updates” soon. Lucky for Capcom the game is dope.