Cool Boss Battles
This is where the game really excels. Playing through with a full party of up to three allies might not seem like much a challenge, but entering boss battles is a whole different experience. These things are long and require players to pay close attention to pinpointing a boss’ “soft spot,” as taking off a part body takes some time, precision, and most importantly, lots of health. Enemies will become frequent in battle, but the reason for this is because you have to collect different body parts in order to harvest them and receive certain items in return for upgrading equipment.
Lack Of Depth & Constant Loading
For all the great gameplay, it was disappointing to experience the game’s lack of content. There were points when we felt the combat and scenarios became too repetitious, as enemies seemed to come in the same bunches and didn’t have much design to them. The excitement of encountering new bosses and witnessing them being familiar faces you already defeated can be a buzz kill. Another issue we noticed was the sluggish loading times. When moving onto the next scene, Toikiden took what felt like forever, to the point where we thought our Vita froze.